CAUGHT IN THE ACT

TAPE DATE

November 10, 1975

NETWORK(S)

Unknown

ANNOUNCER

Bob Clayton

PRODUCED BY

Bob Stewart Productions

"The name of the game is Caught in the Act! And here are the celebrities who will try not to get caught!"

Jim Peck served as emcee while Bill sat on the panel of Bob Stewart's attempt to make more money from the "items in a list" idea that made his "Pyramid" series such a success.

 

 Two celebrities, one represented by an arrow and one represented by a bow, compete. Jim announces most of the category ("It happens when a girl…") and the panelists are shown the key words ("Gets married"). The celebrities go down the line announcing items that fit the category ("She calls her mother every day," "She buys a copy of The Sensuous Man," etc.) until one of the contestants rings in and gives a guess. If correct, they capture the celebrity that gave the last clue, and the contestant's symbol pops up in front of the celebrity. I have no idea what would happen in the event of a wrong answer (The opponent gets a free guess? Automatically captures the celebrity? Receives more clues?) because not one wrong answer is given in the pilot.

 

Regardless of if they have been captured, all of the celebrities continue giving clues for every subject. If a contestant rings in and gets a correct answer from a captured celebrity, they "steal" that celebrity from their opponent.

The first contestant to capture three celebrities wins the game and $500, and goes on to play the bonus round for $5,000.

 

The bonus round is played by the contestant and the three celebrities s/he captured during the game. The four players are lined up in a row, with the contestant sitting in the third position. Each player is given an identity, and each identity is somehow connected to the one next to it (For example, "Bullfighter"-"Cape"-"Dracula"-"Neck"). To start, the identity of the first player is announced, and s/he cross-examines the player next to him/her about their identity, asking only yes-or-no questions. This continues until the identity is guessed, and then that celebrity cross-examines the contestant. This contiues until that identity is guessed, and then the contestant tries to guess the identity of the fourth player. If all of the identities are guessed within 60 seconds, the contestant wins $1,000. If all of the identities are guessed in 30 seconds or less, the contestant wins $5,000.

 

The Bad: The idea here, I think, was to capture the interaction of "Match Game" with the suspense of "Pyramid," but the formats don't mesh well and the celebrities really don't interact much at all. Another problem is that this is one of those shows that relies SO much on the strength of the panel's creativity and humor that certain panel combinations could make for an incredibly boring week of shows.

 

            

The Good: The format on its own works pretty well. The producers evidently were at least thinking about the "dull panel" possibility by coming up with categories that might inspire creativity and humor. They certainly booked the right panel for the pilot. Jim Peck is a good emcee, and seems to be playing the game like a "straight man" to the panel. Good idea for the particular show.

 

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